![]() ![]() Khronos publicly released the OpenGL 4.5 specification today, bringing the very latest functionality to the industry’s most advanced 3D graphics API while maintaining full backwards compatibility, enabling applications to incrementally use new features. WebGL enables a true industry first: the ability to write high-performance 3D applications that run with zero porting effort on every significant desktop and mobile platform. Today, all mainstream desktop browsers support WebGL, including Chrome, Firefox, Safari and Internet Explorer, and WebGL support is rapidly being deployed to major mobile browsers. As with any Web standard, pervasive availability across many browsers is the key to providing a commercially relevant deployment platform. WebGL brings powerful GPU access to HTML5. More information on the functionality of AEP is here. AEP is a new set of extensions to OpenGL ES that brings additional desktop-class graphics functionality to Android and enables games to take advantage of tessellation and geometry shaders, and use ASTC texture compression. ![]() ![]() More information is here.Īt Google IO in June 2014, Google announced support for OpenGL ES 3.1 in the Android L Developer Preview together with the Android Extension Pack (AEP). Khronos launched the OpenGL ES 3.1 Adopters program in June, including a broad set of conformance tests to ensure reliable cross-vendor operation. The OpenGL ES 3.1 specification was released in March 2014 and provides the most desired features of desktop OpenGL, including GPU Compute shaders, in a standard that is suitable for mobile devices. A conformance submission from Qualcomm is currently under review, with more to follow. In July, the first wave of leading GPU vendors, including ARM, Imagination Technologies, Intel, NVIDIA and Vivante, achieved full conformance with the latest version of OpenGL ES. Opengl 4.5 download portable#OpenGL, OpenGL ES™ and WebGL™ are the world’s most widely deployed APIs that between them provide portable access to graphics and compute capabilities across multiple platforms, including Android, iOS, Linux, OS X, Windows and the Web. The Khronos Group today announced growing industry support for the OpenGL family of 3D standards that are advancing the visual experience for more than two billion mobile devices and PCs sold each year. ![]()
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